3D Game Art – Hard Surface Modeling – Part 2

3D Game Art – Hard Surface Modeling – Part 2
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How to create a realistic AAA game asset, modeling a fishing spool from research to final render. Part 2 covers fine detail modeling using Maya and Zbrush.

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Rig Tutorial- Planning For Rigging

Rig Tutorial- Planning For Rigging
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Rigging is heart of any models in animation. If your character rig is not good than I am sure that your animation is not good. In this video Tutorial watch how to plan a character rig before animation.This helpful tutorial is done by Nimble Collective.    

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Zbrush Tips and Tricks

Zbrush Tips and Tricks
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Sculpt on thin Pieces of Geometry without Distorting the Backside Hollow Out Model for 3D Printing using ZBrush Differences Between the Clip, Slice, and Trim Curve Brushes Differences in Document Save, File Save, and Tool Save Unify Button Inside of ZBrush Using Spotlight to Display Reference Images ‘Tablet Services Not Available’ error on ZBrush Launch? “Why would I ever use Unify on my models?” “How can I apply different materials to individual Subtools?” “Is there…

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Making of Cave 3ds max tutorial

Making of Cave 3ds max tutorial
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Watch this 3dsmax tutorial for beginners. In this video tutorial makingof cave is mention.

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Maya Tutorial for Beginners 2016 | 2017

Maya Tutorial for Beginners 2016 | 2017
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Welcome to my Maya Tutorial. In this free beginners Maya tutorial video you will learn all the basics of Maya 2016 or 2017 including the tools and user interface, how to create polygon models, texture them, to light your scene and finally to create a rendered image of your work.    

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Strike Vector VFX Breakdowns

Strike Vector VFX Breakdowns
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Trailer CG Production / NKI Studio : Trailer Director : Stéphane Montel CG Supervisor : Mhamed Elmezoued CG Artists : Alexandre Ferra, Julien Nicolas, Dorian Marchesin, Leo Ribeyrolles, Romain Trimaille, Toufik Mekbel, Cyrill Calbac, Guillaume Marcel, Helder Pereira, Thomas Arnould, Etienne Metois, Walter Mazoyer. Game Studio / Ragequit Corporation : Paul Chadeisson, Pierre-Etienne Travers, Cédric Lecacheur, Jeremy Chaïeb, David Djuhens Trailer Previs / Les Androis Associés : Henri Zaitoun, Tristan Laville, Volcy Gallois-Montbrun. Character Design…

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The Peanuts Movie Showreel

The Peanuts Movie Showreel
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Watch Peaunts movie showreel. In This movie all the characters are very funny and interesting.

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“OWLMOST 3D Animated Short Film “By Meike Mueller

“OWLMOST 3D Animated Short Film “By Meike Mueller
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A small hungry owl cannot wait to have dinner, but there seems to be something that keeps interrupting her from enjoying the delicious treat… This Film was a second year production at the Filmakademie Baden-Württemberg. It was also the first opportunity to finally lay hands on 3D Animation. We had 3 months to create our own movie and use the technique we preferred most. __________________________________________________________________________ CREDITS: Idea I Script I Direction: Meike Mueller Producer: Tobias…

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Quick Tip 02 – Bubble Advection In Houdini

Quick Tip 02 – Bubble Advection In Houdini
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In this quick tip we’ll explore some simple ways to add bubbles inside any mesh with the goal of advecting them along with a FLIP simulation. The FREE project file is available here: benwattsdesign.com

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Quick Rigging and Skinning a Character in Maya 2017

Quick Rigging and Skinning a Character in Maya 2017
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This tutorial shows you how to create a basic character rig for a game or background character in just a few clicks. Files used: http://areadownloads.autodesk.com/wdm…

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