Makingof realistic dragon in zbrush

Makingof realistic dragon in zbrush
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Watch makingof and art work of realistic dragon .in this tutorial how to sculpt a dragon with use of zbrush and speed sculpt processes is complete.In this video you can also watch zbrush work with speed.This very helpful work is done by artist xuzhelong.

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Makingof Realistic Portait with Zbrush

Makingof Realistic Portait with Zbrush
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Watch this zbrush tutorial and learn how to make realistic model with use of zbrush tutorial. Artist – Glauco Longhi, a sculptor /creature designer/character artist based in Brazil. Website –  http://glaucolonghi.com/ This project started when Jeffrey Wilson asked me to help him doing a demo on how to clean up a head scan and re-sculpt the final forms/details/clean up the texture. So I did it and recorded so he could use on his class. The scan was…

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Makingof Tom Clancy’s Rainbow 6 model with zbrush

Makingof Tom Clancy’s Rainbow 6  model with zbrush
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Tom clancy,s rainbow-6 model is made with use of unisoft software. This tutorial is made by Jempix. Artist link- http://jempixel.blogspot.ca/  

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Makingof realistic female model Sylvia

Makingof realistic female model Sylvia
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Check this realistic female model Sylvia , there are two steps use to make this model.This great tutorial is made by Jwillust.

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Makingof Realistic Female Portrait with Zbrush

Makingof Realistic Female Portrait with Zbrush
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In this tutorial makingof realistic female model with use of zbrush , some other software are used is photoshop, 3dsmax,mudbox, vray etc. About Artist – Luc Bégin a Senior Cg Artist from Montreal , Canada You can Contact this Great Cg Artist at – http://bigguns.cgsociety.org/

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Making of Mad Monkey with Zbrush

Making of Mad Monkey with Zbrush
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In this tutorial you cn check making of mad monkey with use of zbrush, This great work is done by Syntheesis .He done a lot of zbrush work , you can check below link- https://www.artstation.com/artist/synthesis

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Making of Female Character – Norse with Zbrush

Making of Female Character – Norse with Zbrush
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Gilberto Magno is an artist specialized in 3D Character Modeling for next-gen games, with professional skills in the development of High Poly, Low Poly and Textures working on a pipeline within of the industry standards with 7 years of experience adding advertising, television and games.Making of Norse. Here Gilberto Magno share the Breakdown or Making Of for 3D Female Character – Norse. He discribes the process and the Setting with Screeshots for this Amazing Character.  He use Zbrush and photoshop…

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