Makingof 3d Realistic Character Backfire Bang

Makingof 3d Realistic Character Backfire Bang
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Tina Li who made below models , artist always want to do someting new in his art. Before start working, it took me quite long time to figure out how to express the blood,liquid, the cement in the cracks of
the wall, and other details. I hope to express them by models, rather than by texture.As you can see, I created the liquid by ZSphere in Zbrush. Soon you’ll see the breakdown.The application of texture and UV is realized in ZBrush so direct effect can be seen effectively.

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