3D sculpting and texturing timelapse with Zbrush

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Modeling was done completly in Zbrush from the zsphere to create initial form, then dynamesh and retopolying for final look with all that girly details and if ever animation.

Hair was done with zbrush amazingly iritating fibermesh, god that part was awful! totaly worth it tho
I did the uvw maps unwrap in 3dsmax (cause i am new to zbrush read noob).

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