How to Sculpting a Lip in Zbrush

How to Sculpting a Lip in Zbrush
Share Button

Watch this lip sculpting tutorial and learn, It’s a simple method using mostly clay tubes, standard brush and inflate brush…

Share Button
Read More

How to modelBoy Character with Zbrush

How to modelBoy Character with Zbrush
Share Button

Makingof boy character with use of zbrush,Character Artist Nicolas Garilhe​​ share his making of Character done for the Comicon Challenge 2014. He share a5 videos with all details of Body, Sword , Cloths and Hair. Specailly for Game Model. Software used – ZBrush, 3DSMax 2013, Photoshop, 3DCoat  

Share Button
Read More

ZBrush Detailing Clothes – Select Polygroups by UV + NoiseMaker

ZBrush Detailing Clothes – Select Polygroups by UV + NoiseMaker
Share Button

Watch this zbrush tutorial , this is one of diffirent types of tutorial and more helpful. This helpful tutorial is made by Andor Kollar. Sculpting and some detailing practice with ZBrush: – select polygroups by UV map – reapair/erase fine details with Morph tool – use NoiseMaker – make striped shirt with NoiseMaker

Share Button
Read More

How To Model and Texture Realistic Skin

How To Model and Texture Realistic Skin
Share Button

How to model and texture femal realistice model with the use of zbrush software,this tutorial is helpful for zbrush texturing.with the use of this tutorial you can make any model . So watch and share this awesome zbrush model.

Share Button
Read More

How To Create Realistic Female Model

How To Create Realistic Female Model
Share Button

Makingof realistic female model with use of zbrush software, this is one of awesome tutorial and help to all cg artist. This character is made by Mohamed Abdelfatah from Egypt.

Share Button
Read More

How to Create Realistic Male Model

How to Create Realistic Male Model
Share Button

In this tutorial you can saw how to make male relastic model with the use of zbrush software. In this zbrush tutorial artist give us a better result to understand. So plz share this tutorial . Final Output-

Share Button
Read More

Making of Female Character – Norse with Zbrush

Making of Female Character – Norse with Zbrush
Share Button

Gilberto Magno is an artist specialized in 3D Character Modeling for next-gen games, with professional skills in the development of High Poly, Low Poly and Textures working on a pipeline within of the industry standards with 7 years of experience adding advertising, television and games.Making of Norse. Here Gilberto Magno share the Breakdown or Making Of for 3D Female Character – Norse. He discribes the process and the Setting with Screeshots for this Amazing Character.  He use Zbrush and photoshop…

Share Button
Read More

Making Of Wolverine Character with Zbrush by Hossein Diba

Making Of Wolverine Character with Zbrush by Hossein Diba
Share Button

Watch this zbrush tutorial and leran a lot of things about zbrush software.Hossein Diba – CG character artist (Sculpting\Texturing\Shading&lighting) .Tehran, Iran Link – http://hosseindiba.cgsociety.org/ Facebook Page – https://www.facebook.com/hossein.diba.3 Before This project, I used to add some details before posing the character and it made stuff really harder so here I decided to create a very low poly blocked version with pose. Then when I turned dynamesh on, It unified those separate pieces into one so…

Share Button
Read More

Makingof and Sculpt of Orc In Zbrush

Makingof and Sculpt of Orc In Zbrush
Share Button

Watch and learn makingof and sculpt of Orc with the use of zbrush software.In this video , speed of zbrush and quality of work both are found together. Zbrush is manily use for sculpting, but in below video , modeling and makingof character is also found.  

Share Button
Read More

Makingof Alex realistic female model In Zbrush

Makingof Alex realistic female model In Zbrush
Share Button

Doing a realistic female portrait is always something that is on the top of my to-do list. Modeled & Textured in Zbrush , Hairs are fibremeshes converted into guide curves for Maya nHair . Rendering was done in Arnold. Which is really fast even working with hi polygon meshes. Since I have no plans for animation I didn’t use displacement and Arnold render it fast and efficient.  

Share Button
Read More
1 10 11 12 13